Archive for June, 2010
The news on Final Fantasy Versus XIII pop out with a dropper, but it’s still better than nothing.
Tetsuya Nomura, producer of the game, has made clear once again that the game will have a world map and you can explore all that good or bad you see on the screen, except for the mountains.
A large world map, then? So it would seem, so much so that there will be provision for a car move.
But when we see something?
– Game Scenario is fully done at this point
– Character designs are definitive and will be shown in due time
– Clothes Design are done
In addition to Famitsu, director Tetsuya Nomura also spoke with Dengeki PlayStation regarding his upcoming game. Although the interviews were largely similar, several new, important details have surfaced.
By far the most important thing, is that the game’s scenario is now completed. Not much was elaborated on, but we can only assume that means the entire script and story have been fleshed out and finalized.
Character designs are also finished. We saw Noctis’ redesigned outfit back in December so it looks like we’ll soon see what has become of Stella and the other characters featured in trailers past. Naturally, this also means that Roen has completed the game’s clothing designs.
Demo IGN – Part 1
Demo IGN – Part 2
Demo IGN – Part 3
GLaDOS Awakens Gameplay – GameTrailers
Blu Repulsion Gel Gameplay – GameSpot
Orange Repulsion Gel Gameplay – GameSpot
Thermal Discouragement Beam Gameplay – GameSpot
Excursion Funnel gameplay – GameSpot
Pneumatic Diversity Vent – GameSpot
Aerial Faith Plate – GameSpot
AI Sphere (Preview) – GameSpot