Archive for December, 2010

The images of the new Tomb Raider by GameInformer “are actual in-game screens”

To say is Karl Stewart director of  “Tomb Raider” brand on Twitter:

For all of you peeps who received your copy of #GameInformer today, those are not renders, they are ACTUAL in-game screens. #forreals

A demonstration of this is an image in particular, on page 49 of GameInformer, were you can see thethe RT/LT button, you can see  the image below:

Click here for see the complete GameInformer scans !

The new Tomb Raider does not have an official release date, will be released on PlayStation 3, Xbox 360 and PC, but the question is will set a new graphic level ?

Gran Turismo 5 Mechanical Damage videos

Some videos of mechanical damage in GT5 introduced by the patch v1.03:

The first 15 minutes of LittleBigPlanet 2

Gamespot have posted a video showing of the first 15 minutes of LittleBigPlanet 2. Watch it below:

LittleBigPlanet 2 is scheduled to be released exclusive on PS3 January 18, 2011.

Complete Tomb Raider Reboot GameInfomer Scans

– Lara is 21 in this game

– It’s not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no “real” Lara model this time

– They’re doing performance capturing with this game

– There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she’s dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head

– Crystal Dynamics won’t talk specifics on weapons but concept art shows a bow, shotgun and pistol

– The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors

– “I think that the major difference between this game and the old is the concept of smoke and mirrors,” begins Darrell Gallagher, the studio head at Crystal Dynamics. “There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide.”

– “It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor,” says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara’s athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara’s for the taking

– There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara’s abilities. You’ll also be able to use base camps to fast travel to different locations to minimize backtracking

– You’ll need to gather food and water in order to survive

– There are humans in the game, including some of the crew members from the shipwreck off the coast of the island

Scans Source

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The first Tomb Raider reboot info from GameInformer

– Lara is 21 in this game
– It’s not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no “real” Lara model this time.
– They’re doing performance capturing with this game
– There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she’s dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
– CD won’t talk specifics on weapons but concept art shows a bow, shotgun and pistol
– The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
– “I think that the major difference between this game and the old is the concept of smoke and mirrors,” begins Darrell Gallagher, the studio head at Crystal Dynamics. “There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide.”
– “It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor,” says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara’s athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara’s for the taking.
– There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara’s abilities. You’ll also be able to use base camps to fast travel to different locations to minimize backtracking.
– You’ll need to gather food and water in order to survive
– There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

That’s about it. It seems like CD is still be fairly secretive about the gameplay details. There are some nice in-game screenshots. One features Lara hanging upside down in what looks to be a cocoon. Also several screenshots showing her bloodied and with bandages on.

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